As a low-power solution with capable 2D-acceleration, the chip was used on many low-end graphics cards. It was also seen on Intel motherboards, as recently as , and was still used in for server motherboards. Archived from the original on This late chip was very similar to the Rage II and supported the same application coding. This, in addition to its early lack of OpenGL support, hurt sales for what was touted to be a solid gaming solution. Aside from the VR chip’s lower price-point, the main difference was that the former was a full bit design, while the VR, still a bit processor internally, used a bit external memory interface. The Rage Pro graphics accelerator was the final revision of the Rage architecture and last use of the Rage brand.

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Retrieved from ” https: This, in addition to its early lack of OpenGL support, hurt sales for what was touted to be a solid gaming solution.

ATI Technologies ATI RAGE PRO GL () 64MB AGP 4x/8x Graphics adapter | eBay

Atj was ATI’s first dual texturing renderer, in that it could output two pixels per clock two pixel pipelines. In other projects Wikimedia Commons. The chip was basically a die-shrunk Rage Prooptimized to be very inexpensive for solutions where only basic graphics output was necessary.

It is the successor to the Mach series of 2D accelerators.

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They were ATI’s first vl solutions to carry the Mobility moniker. Despite the poor introduction, the name Rage Pro Turbo stuck, and eventually ATI was able to release updated versions of the driver which granted a visible performance increase in games, however this was still not enough to garner much interest from PC enthusiasts.

ATI Technologies ATI RAGE 128 PRO GL (100416147) 64MB AGP 4x/8x Graphics adapter

Windows 95 and Mac OS were not supported. As a low-power solution with capable 2D-acceleration, the chip was used on many low-end graphics cards.

The processor was known for its well-performing bit color mode, but also its poorly dithered bit mode; strangely, the RAGE was not much faster in bit color despite the lower bandwidth requirements. From Wikipedia, the free encyclopedia.

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ATI Rage 128 GL PCI

The Rage Pro graphics accelerator was the final revision of the Rage architecture and last use of the Rage brand. In reality, early versions of the new driver only delivered increased performance in benchmarks such as Ziff-Davis ‘ 3D Winbench 98 and Final Reality. Views Read Edit View history.

It was also seen on Intel motherboards, as recently asand was still used in for server motherboards. Aside from the VR chip’s lower price-point, the main difference was that the former was a full bit design, while the VR, still a bit processor internally, used a bit external memory interface. Archived from the original on Rsge offered Filtered Ratiometric Expansionwhich automatically adjusted images to full-screen size.

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It integrated a low-voltage differential signaling LVDS transmitter for notebook LCDs and advanced power management block-by-block power control. Almost every version of Rage was used in mobile applications, but there were also some special versions of these chips which were optimized for this. Current technologies and software. In games, performance actually suffered. NT put them both on the AGP bus and switched between them, and so the board could only operate as a single Rage Pro with the performance of a Rage Fury card.

As the name says, AFR renders each frame on an independent graphics processor. Initial versions relied on standard graphics memory configurations: Rage LT aka Mach64 LT was often implemented on motherboards and in mobile applications like notebook computers.

This late chip was very similar to the Rage II and supported the same application coding.

This page was last edited on 7 Juneat